Friday 3 June 2016

12 Tips for Gamifying a Course

By Leila Meyer, Campus Technology

Digital games can be powerful learning tools, helping engage students and improve learning outcomes. And while adoption in higher education has been slow, a growing number of college and university instructors are gamifying their courses, either by incorporating existing games or developing custom ones. We asked three game-savvy educators and technologists for their advice on introducing gamification to the college or university classroom.

https://campustechnology.com/articles/2016/06/01/12-tips-for-gamifying-a-course.aspx

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from Educational Technology http://people.uis.edu/rschr1/et/?p=15963

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