Saturday 5 July 2014

Survey on Digital Games Use in the Classroom

by Anastasia Salter, Chronicle of Higher Ed


A survey of grade school educators on using games in the classroom was recently released by the Games and Learning Publishing Council (funded by the Bill and Melinda Gates Foundation). A few findings that stand out:


55% of the surveyed teachers who include games in their classroom use these digital games with their students weekly. This suggests rising numbers of students who will be accustomed to the idea of games as yet another familiar method of the classroom, as at that level of use it’s no longer about providing novelty. (Of course, there are plenty of other teachers who don’t use them at all.)


45% of the surveyed teachers listed insufficient time as a barrier to bring games into the classroom while 44% cited cost.


http://chronicle.com/blogs/profhacker/survey-on-digital-games-use-in-the-classroom/57295


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from Educational Technology http://feedproxy.google.com/~r/uis/edtech/~3/1hrvvSluJXc/

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