Thursday 5 March 2015

How can games support classroom practice?

By Laura Devaney, eSchool News


A new study reveals that scoring systems and player progress dashboards are among common game traits that can help educators more effectively track student learning, but game design must improve to help inform teachers about the link between student play and academic gains. The study, the second in a series about games in the classroom, comes from the A-GAMES project, a collaboration between the University of Michigan and New York University that studies how teachers use digital games to support student learning and formative assessment.


http://www.eschoolnews.com/2015/02/25/games-classroom-practice-032/


Share on Facebook



from Educational Technology http://feedproxy.google.com/~r/uis/edtech/~3/dWtkDLT7po0/

No comments:

Post a Comment