Friday 6 March 2015

28 apps for challenge-based learning projects

By Stephen Noonoo, eSchool News


Challenge-based learning lets students locate a problem and then unleash their creativity in search of a solution. By nature, these projects are collaborative, multi-disciplinary, and hands-on. And what better tool to use to help encourage community fitness or reduce environmental impact than the possibility-rich mobile device? The website APPitic.com, an app resource site with more than 6,000 apps in more than 300 subcategories, breaks down challenge-based learning projects into four steps: Finding & launching a challenge, moving from challenge to solution, implementing a solution, and sharing findings. Here, we’ve gathered a handful of apps for each of those stages, broken down further into substeps. You find the full range of suggested apps online.


http://www.eschoolnews.com/2015/02/20/challenge-based-apps-828/


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