Saturday 7 June 2014

3 Edtech Tools You Can Use To Gamify Your Classroom

By Nikolaos Chatzopoulos, Edudemic


There is an explosion of EdTech tools destined to gamify the classroom, most of which are web-based, while others come in the form of an app. Understandably, a teacher might wonder what is the best way to navigate through this sea of new, and subsequently, not thoroughly tested activities and tools. Throughout the school year I tried several game-based platforms with my students. Here are three game-based classroom solutions that helped me transform my fourth grade classroom into a dynamic learning environment. All three tools are completely free. Each platform is particularly strong in specific areas, therefore, depending on their needs, teachers can utilize one of the tools, or use a combination of two (or three), to maximize the impact on student learning.


http://www.edudemic.com/gamify-your-classroom-2/


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from Educational Technology http://feedproxy.google.com/~r/uis/edtech/~3/VROKhwfz-T4/

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