By Abi Mandelbaum, eCampus News
From recruitment to distance learning, and from alumni relations to more culturally diverse courses, virtual reality has mass appeal to today’s institutions. Virtual reality (VR) is emerging as a powerful technology, projected to grow into a $30 billion industry in the next 5 years. Major brands across various industries have already begun using VR as a marketing tool to get customers to try their product, service, or visit their location. But when it comes to higher education, has VR’s dramatic rise impacted colleges and universities?
http://www.ecampusnews.com/technologies/colleges-virtual-reality-941/
Share on Facebookfrom Educational Technology http://people.uis.edu/rschr1/et/?p=14411
No comments:
Post a Comment