By Katie Lepi, Edudemic
Getting students actively engaged and learning by leveraging the power of gamification in the classroom is a hot trend these days. The idea of getting students learning, sharing, and laughing by using gamification shows great promise, to be sure. But where should you start in terms of finding the tools that will actually help you out?
http://www.edudemic.com/trying-gamification-classroom-tools/
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from Educational Technology http://feedproxy.google.com/~r/uis/edtech/~3/7BlXv2y5g50/
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